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Head to head

Deeeep.io vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2016 · 10 years ago
June 2018 · 8 years ago

Daily players

33 – 15k
2k – 6k

Estimated players

15.1kUp 1.0%
40.1kUp 8.1%

Available on

  • Browser
  • PlayStation
  • Windows
  • Xbox

Developers

—

Player activity

Smoothed estimated players over time.

Deeeep.ioThe Crew 2

Deeeep.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~15.1kUp 0.2%
September 2026~15kDown 0.2%
August 2026~15.1kUp 15%
July 2026~13.1k—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.9kUp 2.5%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Deeeep.io
39.2k
The Crew 2
102kUp 0.5%

The Crew 2 currently has about 2.6× as many Discord members as Deeeep.io — 101,956 vs 39,194.

Reddit members

Deeeep.io
35.1k
The Crew 2
22.1kUp 0.4%

Deeeep.io currently has about 1.6× as many subreddit members as The Crew 2 — 35,057 vs 22,064.

Twitch viewers

Deeeep.io
0Down 100%
The Crew 2
13Down 80%

Deeeep.io currently has 0 live Twitch viewers, while The Crew 2 has 13.

YouTube subscribers

Deeeep.io
31.2k
The Crew 2
—

Deeeep.io currently has 31,200 YouTube subscribers; no comparable data is tracked for The Crew 2.

Steam concurrent players

Deeeep.io
—
The Crew 2
291Down 47%

The Crew 2 currently has 291 peak concurrent Steam players; no comparable data is tracked for Deeeep.io.

How these estimates are made

Deeeep.io

Deeeep.io is estimated to have 33 – 15k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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