Head to head
Deeeep.io vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Deeeep.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~15.1k | Up 0.2% |
| September 2026 | ~15k | Down 0.2% |
| August 2026 | ~15.1k | Up 15% |
| July 2026 | ~13.1k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~30.7k | |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Deeeep.io
- 39.2k
- Pixel Worlds
- 60kDown 5.1%
Pixel Worlds currently has about 1.5× as many Discord members as Deeeep.io — 60,048 vs 39,194.
Reddit members
- Deeeep.io
- 35.1k
- Pixel Worlds
- 4.4kUp 1.1%
Deeeep.io currently has about 8× as many subreddit members as Pixel Worlds — 35,057 vs 4,403.
Twitch viewers
- Deeeep.io
- 0Down 100%
- Pixel Worlds
- 1
Deeeep.io currently has 0 live Twitch viewers, while Pixel Worlds has 1.
YouTube subscribers
- Deeeep.io
- 31.2k
- Pixel Worlds
- 138k
Pixel Worlds currently has about 4.4× as many YouTube subscribers as Deeeep.io — 138,000 vs 31,200.
Steam concurrent players
- Deeeep.io
- —
- Pixel Worlds
- 305Down 38%
Pixel Worlds currently has 305 peak concurrent Steam players; no comparable data is tracked for Deeeep.io.
How these estimates are made
Deeeep.io
Deeeep.io is estimated to have 33 – 15k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 7k players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


