Head to head
Deeeep.io vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Deeeep.io
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~15.1k | Up 15% |
| July 2026 | ~13.1k | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.4k | Up 0.1% |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Deeeep.io
- 39.1k
- Elite: Dangerous
- 70.1k
Elite: Dangerous currently has about 1.8× as many Discord members as Deeeep.io — 70,135 vs 39,150.
Reddit members
- Deeeep.io
- 35kUp 0.2%
- Elite: Dangerous
- 386.8k
Elite: Dangerous currently has about 11× as many subreddit members as Deeeep.io — 386,826 vs 34,983.
Twitch viewers
- Deeeep.io
- 0
- Elite: Dangerous
- 619Up 72%
Deeeep.io currently has 0 live Twitch viewers, while Elite: Dangerous has 619.
YouTube subscribers
- Deeeep.io
- 31.3k
- Elite: Dangerous
- 171k
Elite: Dangerous currently has about 5.5× as many YouTube subscribers as Deeeep.io — 171,000 vs 31,300.
Steam concurrent players
- Deeeep.io
- —
- Elite: Dangerous
- 4.9kDown 3.6%
Elite: Dangerous currently has 4,911 peak concurrent Steam players; no comparable data is tracked for Deeeep.io.
How these estimates are made
Deeeep.io
Deeeep.io is estimated to have 32 – 15k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 12k – 43k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


