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Head to head

Debris Zone vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
September 2022 · 4 years ago

Daily players

3 – 9
7k – 23k

Estimated players

2
101.9kUp 12%

Available on

  • Windows
  • Windows

Perspectives

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Debris ZoneFoxhole

Debris Zone

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2Down 60%
July 2026~5—

Foxhole

Average monthly estimated players
MonthEstimated playersChange
September 2026~96.2kUp 0.2%
August 2026~96kUp 18%
July 2026~81.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Debris Zone
0Down 100%
Foxhole
1kDown 71%

Debris Zone currently has 0 peak concurrent Steam players, while Foxhole has 1,009.

Twitch viewers

Debris Zone
0
Foxhole
99Down 45%

Debris Zone currently has 0 live Twitch viewers, while Foxhole has 99.

Discord members

Debris Zone
—
Foxhole
263.9kDown 0.4%

Foxhole currently has 263,859 Discord members; no comparable data is tracked for Debris Zone.

Reddit members

Debris Zone
—
Foxhole
109.8kUp 0.5%

Foxhole currently has 109,793 subreddit members; no comparable data is tracked for Debris Zone.

YouTube subscribers

Debris Zone
—
Foxhole
26.2kUp 0.4%

Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for Debris Zone.

How these estimates are made

Debris Zone

Debris Zone is estimated to have 3 – 9 players a day. Around 650 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Foxhole

Foxhole is estimated to have 7k – 23k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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