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Head to head

DeathMatch vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2019 · 7 years ago
August 2019 · 7 years ago

Daily players

No population data
370 – 1k

Estimated players

8
66.5kDown 0.9%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

DeathMatchState of Survival

DeathMatch

Average monthly estimated players
MonthEstimated playersChange
September 2026~8
August 2026~8Up 14%
July 2026~7

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DeathMatch
0
State of Survival
107Down 22%

DeathMatch currently has 0 peak concurrent Steam players, while State of Survival has 107.

Discord members

DeathMatch
State of Survival
225.9k

State of Survival currently has 225,875 Discord members; no comparable data is tracked for DeathMatch.

Twitch viewers

DeathMatch
State of Survival
0

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for DeathMatch.

How these estimates are made

DeathMatch

DeathMatch is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 370 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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