Head to head
Deathlands vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Deathlands
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | — | — |
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~41.6k | Up 6.9% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Deathlands
- —
- Stalzone
- 19.1kDown 8.7%
Stalzone currently has 19,094 peak concurrent Steam players; no comparable data is tracked for Deathlands.
Discord members
- Deathlands
- —
- Stalzone
- 58.3kUp 3.7%
Stalzone currently has 58,305 Discord members; no comparable data is tracked for Deathlands.
Reddit members
- Deathlands
- —
- Stalzone
- 3.7kUp 16%
Stalzone currently has 3,657 subreddit members; no comparable data is tracked for Deathlands.
Twitch viewers
- Deathlands
- —
- Stalzone
- 1.3kDown 64%
Stalzone currently has 1,282 live Twitch viewers; no comparable data is tracked for Deathlands.
YouTube subscribers
- Deathlands
- —
- Stalzone
- 3.6kUp 5.3%
Stalzone currently has 3,560 YouTube subscribers; no comparable data is tracked for Deathlands.
How these estimates are made
Deathlands
Deathlands is showing no measurable concurrent players on Steam. Around 150 – 380 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 48k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


