Head to head
Deadshot vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Deadshot
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~16.5k | |
| September 2026 | ~16.6k | Up 2.2% |
| August 2026 | ~16.2k | Up 1.0% |
| July 2026 | ~16k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~29k | Down 5.4% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Deadshot
- 79.8kUp 1.7%
- Pixel Worlds
- 61.1kDown 3.8%
Deadshot currently has about 1.3× as many Discord members as Pixel Worlds — 79,818 vs 61,136.
Reddit members
- Deadshot
- 353Up 9.6%
- Pixel Worlds
- 4.4kUp 0.9%
Pixel Worlds currently has about 12× as many subreddit members as Deadshot — 4,378 vs 353.
Twitch viewers
- Deadshot
- 0Down 100%
- Pixel Worlds
- 0Down 100%
Deadshot currently has 0 live Twitch viewers, while Pixel Worlds has 0.
Steam concurrent players
- Deadshot
- —
- Pixel Worlds
- 214Down 58%
Pixel Worlds currently has 214 peak concurrent Steam players; no comparable data is tracked for Deadshot.
YouTube subscribers
- Deadshot
- —
- Pixel Worlds
- 138k
Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Deadshot.
How these estimates are made
Deadshot
Deadshot is estimated to have 14 – 7k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


