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Head to head

Dead Maze vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
July 2026 · 2 months ago

Daily players

160 – 550
25k – 89k

Estimated players

512Up 0.2%
30.3kDown 1.5%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Dead MazeSpiritVale

Dead Maze

Average monthly estimated players
MonthEstimated playersChange
September 2026~513Up 0.6%
August 2026~510Up 21%
July 2026~421

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
September 2026~30.4kDown 1.1%
August 2026~30.7kUp 24%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Maze
65Up 18%
SpiritVale
9.7kDown 30%

SpiritVale currently has about 149× as many peak concurrent Steam players as Dead Maze — 9,706 vs 65.

Twitch viewers

Dead Maze
0
SpiritVale
49Down 79%

Dead Maze currently has 0 live Twitch viewers, while SpiritVale has 49.

Discord members

Dead Maze
SpiritVale
67.7kUp 6.5%

SpiritVale currently has 67,658 Discord members; no comparable data is tracked for Dead Maze.

Reddit members

Dead Maze
SpiritVale
3.4kUp 9.9%

SpiritVale currently has 3,443 subreddit members; no comparable data is tracked for Dead Maze.

YouTube subscribers

Dead Maze
SpiritVale
5kUp 4.9%

SpiritVale currently has 4,950 YouTube subscribers; no comparable data is tracked for Dead Maze.

How these estimates are made

Dead Maze

Dead Maze is estimated to have 160 – 550 players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

SpiritVale

SpiritVale is estimated to have 25k – 89k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.