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Head to head

Dead Frontier vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2008 · 18 years ago
December 2022 · 4 years ago

Daily players

9 – 4k
44k – 150k

Estimated players

627Down 0.2%
35.1kDown 12%

Available on

  • Browser
  • Windows
  • macOS
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Dead FrontierStalzone

Dead Frontier

Average monthly estimated players
MonthEstimated playersChange
August 2026~629Down 0.5%
July 2026~632

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.1kUp 82%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dead Frontier
0Down 100%
Stalzone
447Down 58%

Dead Frontier currently has 0 live Twitch viewers, while Stalzone has 447.

YouTube subscribers

Dead Frontier
6.3k
Stalzone
3.2kUp 1.9%

Dead Frontier currently has about 2× as many YouTube subscribers as Stalzone — 6,270 vs 3,180.

Steam concurrent players

Dead Frontier
Stalzone
6.4kDown 71%

Stalzone currently has 6,400 peak concurrent Steam players; no comparable data is tracked for Dead Frontier.

Discord members

Dead Frontier
Stalzone
53.9kUp 1.8%

Stalzone currently has 53,936 Discord members; no comparable data is tracked for Dead Frontier.

Reddit members

Dead Frontier
Stalzone
2.7kUp 6.8%

Stalzone currently has 2,725 subreddit members; no comparable data is tracked for Dead Frontier.

How these estimates are made

Dead Frontier

Dead Frontier is estimated to have 9 – 4k players a day. Around 7k – 730k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stalzone

Stalzone is estimated to have 44k – 150k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.