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Head to head

Dead Frontier 2 vs Ryzom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
September 2004 · 22 years ago

Daily players

2k – 8k
15 – 53

Estimated players

25.1kDown 3.0%
194Down 8.0%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Dead Frontier 2Ryzom

Dead Frontier 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~25.9kDown 0.6%
August 2026~26kUp 19%
July 2026~21.8k

Ryzom

Average monthly estimated players
MonthEstimated playersChange
September 2026~204Up 0.5%
August 2026~203Up 0.5%
July 2026~202

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Frontier 2
961Down 12%
Ryzom
6Down 25%

Dead Frontier 2 currently has about 160× as many peak concurrent Steam players as Ryzom — 961 vs 6.

Discord members

Dead Frontier 2
89.2kUp 0.1%
Ryzom
413Down 0.2%

Dead Frontier 2 currently has about 216× as many Discord members as Ryzom — 89,230 vs 413.

Reddit members

Dead Frontier 2
3.7kUp 0.6%
Ryzom

Dead Frontier 2 currently has 3,734 subreddit members; no comparable data is tracked for Ryzom.

Twitch viewers

Dead Frontier 2
4Down 50%
Ryzom
0Down 100%

Dead Frontier 2 currently has 4 live Twitch viewers, while Ryzom has 0.

YouTube subscribers

Dead Frontier 2
6.3k
Ryzom
345

Dead Frontier 2 currently has about 18× as many YouTube subscribers as Ryzom — 6,270 vs 345.

How these estimates are made

Dead Frontier 2

Dead Frontier 2 is estimated to have 2k – 8k players a day. Around 480k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ryzom

Ryzom is estimated to have 15 – 53 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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