Head to head
Dead Frontier 2 vs Polygon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Dead Frontier 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26.1k | Up 0.7% |
| September 2026 | ~25.9k | Down 0.4% |
| August 2026 | ~26k | Up 19% |
| July 2026 | ~21.8k | — |
Polygon
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.6k | Up 0.5% |
| September 2026 | ~6.6k | Up 0.5% |
| August 2026 | ~6.5k | |
| July 2026 | ~6.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dead Frontier 2
- 1.2kUp 7.2%
- Polygon
- 50Down 72%
Dead Frontier 2 currently has about 24× as many peak concurrent Steam players as Polygon — 1,175 vs 50.
Discord members
- Dead Frontier 2
- 89.5kUp 0.3%
- Polygon
- 10.5kDown 0.8%
Dead Frontier 2 currently has about 8.5× as many Discord members as Polygon — 89,481 vs 10,478.
Reddit members
- Dead Frontier 2
- 3.8kUp 0.4%
- Polygon
- —
Dead Frontier 2 currently has 3,751 subreddit members; no comparable data is tracked for Polygon.
Twitch viewers
- Dead Frontier 2
- 18
- Polygon
- 0Down 100%
Dead Frontier 2 currently has 18 live Twitch viewers, while Polygon has 0.
YouTube subscribers
- Dead Frontier 2
- 6.3k
- Polygon
- —
Dead Frontier 2 currently has 6,270 YouTube subscribers; no comparable data is tracked for Polygon.
How these estimates are made
Dead Frontier 2
Dead Frontier 2 is estimated to have 4k – 14k players a day. Around 480k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Polygon
Polygon is estimated to have 300 – 1k players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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