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Head to head

Dead Frontier 2 vs eBall

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
May 2019 · 7 years ago

Daily players

2k – 8k
No population data

Estimated players

26.5kUp 3.1%
21

Available on

  • Windows
  • Windows

Perspectives

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Player activity

Smoothed estimated players over time.

Dead Frontier 2eBall

Dead Frontier 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~26kUp 0.2%
September 2026~25.9kDown 0.4%
August 2026~26kUp 19%
July 2026~21.8k—

eBall

Average monthly estimated players
MonthEstimated playersChange
October 2026~22
September 2026~22Up 4.8%
August 2026~21
July 2026~21—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead Frontier 2
899Down 21%
eBall
0

Dead Frontier 2 currently has 899 peak concurrent Steam players, while eBall has 0.

Discord members

Dead Frontier 2
89.3kUp 0.1%
eBall
—

Dead Frontier 2 currently has 89,293 Discord members; no comparable data is tracked for eBall.

Reddit members

Dead Frontier 2
3.7kUp 0.5%
eBall
—

Dead Frontier 2 currently has 3,743 subreddit members; no comparable data is tracked for eBall.

Twitch viewers

Dead Frontier 2
14Up 56%
eBall
—

Dead Frontier 2 currently has 14 live Twitch viewers; no comparable data is tracked for eBall.

YouTube subscribers

Dead Frontier 2
6.3k
eBall
102

Dead Frontier 2 currently has about 61× as many YouTube subscribers as eBall — 6,270 vs 102.

How these estimates are made

Dead Frontier 2

Dead Frontier 2 is estimated to have 2k – 8k players a day. Around 480k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

eBall

eBall is showing no measurable concurrent players on Steam. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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