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Head to head

Dead District: Survival vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
August 2008 · 18 years ago

Daily players

28 – 97
2k – 7k

Estimated players

56Up 7.9%
55.1k

Available on

  • Windows
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Dead District: SurvivaliRacing

Dead District: Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~71Down 6.6%
September 2026~76Up 33%
August 2026~57Up 36%
July 2026~42—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.3kUp 0.2%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dead District: Survival
2Down 50%
iRacing
1.1kUp 49%

iRacing currently has about 542× as many peak concurrent Steam players as Dead District: Survival — 1,083 vs 2.

Twitch viewers

Dead District: Survival
0
iRacing
821Down 65%

Dead District: Survival currently has 0 live Twitch viewers, while iRacing has 821.

Reddit members

Dead District: Survival
—
iRacing
246.8kUp 0.7%

iRacing currently has 246,780 subreddit members; no comparable data is tracked for Dead District: Survival.

YouTube subscribers

Dead District: Survival
—
iRacing
288kUp 0.3%

iRacing currently has 288,000 YouTube subscribers; no comparable data is tracked for Dead District: Survival.

How these estimates are made

Dead District: Survival

Dead District: Survival is estimated to have 28 – 97 players a day. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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