Head to head
Dawn of Ages vs Mini World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Developers
Player activity
Smoothed estimated players over time.
Dawn of Ages
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.9k | Up 0.4% |
| September 2026 | ~4.9k | Down 0.2% |
| August 2026 | ~4.9k | Down 0.2% |
| July 2026 | ~4.9k | — |
Mini World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~52.5k | |
| September 2026 | ~52.5k | |
| August 2026 | ~52.5k | |
| July 2026 | ~52.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dawn of Ages
- 12Down 60%
- Mini World
- 16Down 47%
Mini World currently has about 1.3× as many peak concurrent Steam players as Dawn of Ages — 16 vs 12.
Discord members
- Dawn of Ages
- 21.2kDown 1.3%
- Mini World
- —
Dawn of Ages currently has 21,191 Discord members; no comparable data is tracked for Mini World.
Twitch viewers
- Dawn of Ages
- 0
- Mini World
- 0Down 100%
Dawn of Ages currently has 0 live Twitch viewers, while Mini World has 0.
Reddit members
- Dawn of Ages
- —
- Mini World
- 158Up 3.9%
Mini World currently has 158 subreddit members; no comparable data is tracked for Dawn of Ages.
YouTube subscribers
- Dawn of Ages
- —
- Mini World
- 516k
Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Dawn of Ages.
How these estimates are made
Dawn of Ages
Dawn of Ages is estimated to have 70 – 250 players a day. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Mini World
Mini World is estimated to have 65 – 230 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


