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Head to head

Darklin Wars vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2021 · 5 years ago
June 2017 · 9 years ago

Daily players

1 – 330
2k – 6k

Estimated players

5
30.8kUp 3.2%

Available on

  • Android
  • iOS
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

Darklin WarsPixel Worlds

Darklin Wars

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 1.9%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Darklin Wars
53
Pixel Worlds
4.3kUp 0.7%

Pixel Worlds currently has about 82× as many subreddit members as Darklin Wars — 4,349 vs 53.

Steam concurrent players

Darklin Wars
Pixel Worlds
216Down 45%

Pixel Worlds currently has 216 peak concurrent Steam players; no comparable data is tracked for Darklin Wars.

Discord members

Darklin Wars
Pixel Worlds
63.4kDown 1.2%

Pixel Worlds currently has 63,375 Discord members; no comparable data is tracked for Darklin Wars.

Twitch viewers

Darklin Wars
Pixel Worlds
0Down 100%

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Darklin Wars.

YouTube subscribers

Darklin Wars
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Darklin Wars.

How these estimates are made

Darklin Wars

Darklin Wars is estimated to have 1 – 330 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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