Head to head
Dark Continent vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
Dark Continent
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~200 | Down 4.8% |
| September 2026 | ~210 | Up 1.4% |
| August 2026 | ~207 | Up 14% |
| July 2026 | ~181 | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~102.1k | |
| September 2026 | ~102k | Up 0.3% |
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Dark Continent
- 554Down 2.5%
- Modern Combat 5: Blackout
- —
Dark Continent currently has 554 Discord members; no comparable data is tracked for Modern Combat 5: Blackout.
YouTube subscribers
- Dark Continent
- 454Down 0.4%
- Modern Combat 5: Blackout
- 916kUp 0.1%
Modern Combat 5: Blackout currently has about 2018× as many YouTube subscribers as Dark Continent — 916,000 vs 454.
Steam concurrent players
- Dark Continent
- —
- Modern Combat 5: Blackout
- 0Down 100%
Modern Combat 5: Blackout currently has 0 peak concurrent Steam players; no comparable data is tracked for Dark Continent.
Twitch viewers
- Dark Continent
- —
- Modern Combat 5: Blackout
- 1
Modern Combat 5: Blackout currently has 1 live Twitch viewers; no comparable data is tracked for Dark Continent.
How these estimates are made
Dark Continent
Dark Continent is estimated to have 1 – 650 players a day. Around 1k – 120k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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