Head to head
Dark and Light vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Dark and Light
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 0.1% |
| August 2026 | ~1.7k | Up 14% |
| July 2026 | ~1.5k | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.5k | Down 4.0% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dark and Light
- 30Down 29%
- SpiritVale
- 6.2kDown 60%
SpiritVale currently has about 206× as many peak concurrent Steam players as Dark and Light — 6,172 vs 30.
Twitch viewers
- Dark and Light
- 13Up 1200%
- SpiritVale
- 26Down 85%
SpiritVale currently has about 2× as many live Twitch viewers as Dark and Light — 26 vs 13.
YouTube subscribers
- Dark and Light
- 4.7kDown 0.2%
- SpiritVale
- 5kUp 5.7%
Dark and Light and SpiritVale are nearly even on YouTube subscribers — 4,730 vs 5,020.
Discord members
- Dark and Light
- —
- SpiritVale
- 67.5kUp 5.5%
SpiritVale currently has 67,502 Discord members; no comparable data is tracked for Dark and Light.
Reddit members
- Dark and Light
- —
- SpiritVale
- 3.5kUp 7.2%
SpiritVale currently has 3,468 subreddit members; no comparable data is tracked for Dark and Light.
How these estimates are made
Dark and Light
Dark and Light is estimated to have 90 – 320 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 22k – 78k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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