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Head to head

Dancing Angel vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
October 2025 · 11 months ago

Daily players

No population data
1k – 4k

Estimated players

10
46.8kUp 18%

Available on

  • Windows
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Dancing AngelFellowship

Dancing Angel

Average monthly estimated players
MonthEstimated playersChange
September 2026~10
August 2026~10Down 9.1%
July 2026~11

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~43kUp 1.6%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dancing Angel
0
Fellowship
408Down 61%

Dancing Angel currently has 0 peak concurrent Steam players, while Fellowship has 408.

YouTube subscribers

Dancing Angel
73
Fellowship
21.4kDown 0.5%

Fellowship currently has about 293× as many YouTube subscribers as Dancing Angel — 21,400 vs 73.

Discord members

Dancing Angel
Fellowship
107.2kDown 1.9%

Fellowship currently has 107,217 Discord members; no comparable data is tracked for Dancing Angel.

Twitch viewers

Dancing Angel
Fellowship
35Down 70%

Fellowship currently has 35 live Twitch viewers; no comparable data is tracked for Dancing Angel.

How these estimates are made

Dancing Angel

Dancing Angel is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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