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Head to head

Curve Fever vs Palia

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2023 · 3 years ago

Daily players

No population data
20k – 70k

Estimated players

65Down 0.2%
165.4kDown 3.9%

Available on

  • Windows
  • Windows
  • Nintendo
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Curve FeverPalia

Curve Fever

Average monthly estimated players
MonthEstimated playersChange
August 2026~65
July 2026~65

Palia

Average monthly estimated players
MonthEstimated playersChange
August 2026~165.6kUp 1.5%
July 2026~163.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Curve Fever
647Down 0.2%
Palia
63.1kUp 0.2%

Palia currently has about 98× as many YouTube subscribers as Curve Fever — 63,100 vs 647.

Steam concurrent players

Curve Fever
Palia
6.5kDown 11%

Palia currently has 6,522 peak concurrent Steam players; no comparable data is tracked for Curve Fever.

Discord members

Curve Fever
Palia
465.9k

Palia currently has 465,938 Discord members; no comparable data is tracked for Curve Fever.

Reddit members

Curve Fever
Palia
168kUp 0.2%

Palia currently has 167,968 subreddit members; no comparable data is tracked for Curve Fever.

Twitch viewers

Curve Fever
Palia
1.3kDown 45%

Palia currently has 1,319 live Twitch viewers; no comparable data is tracked for Curve Fever.

How these estimates are made

Curve Fever

Curve Fever is estimated to have 4 – 2k players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palia

Palia is estimated to have 20k – 70k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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