Head to head
Curse of Aros vs Minion Masters
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- macOS
- Xbox
- Android
Player activity
Smoothed estimated players over time.
Curse of Aros
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~962 | Up 0.2% |
| September 2026 | ~960 | Up 0.4% |
| August 2026 | ~956 | Up 0.2% |
| July 2026 | ~954 | — |
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.3k | Up 0.6% |
| September 2026 | ~28.1k | |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Curse of Aros
- 9.1kUp 0.2%
- Minion Masters
- 8.6kUp 0.1%
Curse of Aros and Minion Masters are nearly even on subreddit members — 9,145 vs 8,604.
Twitch viewers
- Curse of Aros
- 0
- Minion Masters
- 0Down 100%
Curse of Aros currently has 0 live Twitch viewers, while Minion Masters has 0.
Steam concurrent players
- Curse of Aros
- —
- Minion Masters
- 214Down 22%
Minion Masters currently has 214 peak concurrent Steam players; no comparable data is tracked for Curse of Aros.
Discord members
- Curse of Aros
- —
- Minion Masters
- 87.6k
Minion Masters currently has 87,563 Discord members; no comparable data is tracked for Curse of Aros.
YouTube subscribers
- Curse of Aros
- —
- Minion Masters
- 5.7kUp 0.7%
Minion Masters currently has 5,720 YouTube subscribers; no comparable data is tracked for Curse of Aros.
How these estimates are made
Curse of Aros
Curse of Aros is estimated to have 22 – 10k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Minion Masters
Minion Masters is estimated to have 670 – 2k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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