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Head to head

Cubic Castles vs Travian: Legends

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2014 · 12 years ago
September 2004 · 22 years ago

Daily players

88 – 310
41 – 19k

Estimated players

617
26.6kUp 2.4%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Browser

Perspectives

Player activity

Smoothed estimated players over time.

Cubic CastlesTravian: Legends

Cubic Castles

Average monthly estimated players
MonthEstimated playersChange
September 2026~616Up 0.2%
August 2026~615Up 0.2%
July 2026~614

Travian: Legends

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.4kUp 3.1%
August 2026~25.7k
July 2026~25.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cubic Castles
35Up 9.4%
Travian: Legends

Cubic Castles currently has 35 peak concurrent Steam players; no comparable data is tracked for Travian: Legends.

Twitch viewers

Cubic Castles
0
Travian: Legends
0

Cubic Castles currently has 0 live Twitch viewers, while Travian: Legends has 0.

YouTube subscribers

Cubic Castles
1.3k
Travian: Legends
9.2k

Travian: Legends currently has about 7× as many YouTube subscribers as Cubic Castles — 9,150 vs 1,310.

Discord members

Cubic Castles
Travian: Legends
114.8kUp 0.2%

Travian: Legends currently has 114,756 Discord members; no comparable data is tracked for Cubic Castles.

How these estimates are made

Cubic Castles

Cubic Castles is estimated to have 88 – 310 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Travian: Legends

Travian: Legends is estimated to have 41 – 19k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.