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Head to head

Cubic Castles vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2014 · 12 years ago
November 2017 · 9 years ago

Daily players

85 – 300
180 – 640

Estimated players

616Down 0.3%
52.4k

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Cubic CastlesMini World

Cubic Castles

Average monthly estimated players
MonthEstimated playersChange
September 2026~617Up 0.3%
August 2026~615Up 0.2%
July 2026~614

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.2%
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cubic Castles
36Up 44%
Mini World
75Down 40%

Mini World currently has about 2.1× as many peak concurrent Steam players as Cubic Castles — 75 vs 36.

Twitch viewers

Cubic Castles
0
Mini World
0Down 100%

Cubic Castles currently has 0 live Twitch viewers, while Mini World has 0.

YouTube subscribers

Cubic Castles
1.3k
Mini World
515kDown 0.2%

Mini World currently has about 393× as many YouTube subscribers as Cubic Castles — 515,000 vs 1,310.

Reddit members

Cubic Castles
Mini World
151Up 2.7%

Mini World currently has 151 subreddit members; no comparable data is tracked for Cubic Castles.

How these estimates are made

Cubic Castles

Cubic Castles is estimated to have 85 – 300 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 180 – 640 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.