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Head to head

Cubic Castles vs Enlisted

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2014 · 12 years ago
November 2020 · 6 years ago

Daily players

70 – 250
10k – 36k

Estimated players

613Up 0.2%
30.7kDown 1.5%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox
  • Linux

Player activity

Smoothed estimated players over time.

Cubic CastlesEnlisted

Cubic Castles

Average monthly estimated players
MonthEstimated playersChange
August 2026~614
July 2026~614

Enlisted

Average monthly estimated players
MonthEstimated playersChange
August 2026~31.2kUp 0.7%
July 2026~30.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cubic Castles
27Down 6.9%
Enlisted
4.3kDown 2.2%

Enlisted currently has about 160× as many peak concurrent Steam players as Cubic Castles — 4,309 vs 27.

Twitch viewers

Cubic Castles
0
Enlisted
54Down 17%

Cubic Castles currently has 0 live Twitch viewers, while Enlisted has 54.

YouTube subscribers

Cubic Castles
1.3k
Enlisted
59kUp 0.2%

Enlisted currently has about 45× as many YouTube subscribers as Cubic Castles — 59,000 vs 1,310.

Discord members

Cubic Castles
Enlisted
46k

Enlisted currently has 45,955 Discord members; no comparable data is tracked for Cubic Castles.

Reddit members

Cubic Castles
Enlisted
67.6kUp 0.2%

Enlisted currently has 67,620 subreddit members; no comparable data is tracked for Cubic Castles.

How these estimates are made

Cubic Castles

Cubic Castles is estimated to have 70 – 250 players a day. Around 97k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Enlisted

Enlisted is estimated to have 10k – 36k players a day. Around 740k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.