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Head to head

CubeRealm.io vs Minion Masters

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
May 2019 · 7 years ago

Daily players

No population data
770 – 3k

Estimated players

954Up 1.2%
27.8kDown 0.4%

Available on

  • Browser
  • Windows
  • macOS
  • Xbox
  • Android

Player activity

Smoothed estimated players over time.

CubeRealm.ioMinion Masters

CubeRealm.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~948Up 0.3%
July 2026~945

Minion Masters

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.1kDown 0.4%
July 2026~28.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

CubeRealm.io
4.4kUp 0.3%
Minion Masters
87.7kDown 0.2%

Minion Masters currently has about 20× as many Discord members as CubeRealm.io — 87,692 vs 4,411.

Reddit members

CubeRealm.io
80
Minion Masters
8.6kUp 0.1%

Minion Masters currently has about 107× as many subreddit members as CubeRealm.io — 8,583 vs 80.

Steam concurrent players

CubeRealm.io
Minion Masters
293Up 35%

Minion Masters currently has 293 peak concurrent Steam players; no comparable data is tracked for CubeRealm.io.

Twitch viewers

CubeRealm.io
Minion Masters
20Up 567%

Minion Masters currently has 20 live Twitch viewers; no comparable data is tracked for CubeRealm.io.

YouTube subscribers

CubeRealm.io
Minion Masters
5.7k

Minion Masters currently has 5,680 YouTube subscribers; no comparable data is tracked for CubeRealm.io.

How these estimates are made

CubeRealm.io

CubeRealm.io is estimated to have 2 – 940 players a day. Around 2k – 190k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Minion Masters

Minion Masters is estimated to have 770 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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