Head to head
CTRacer vs iRacing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
CTRacer
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~25 | Up 4.2% |
| July 2026 | ~24 | — |
iRacing
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~54.5k | |
| July 2026 | ~54.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- CTRacer
- 246Up 0.4%
- iRacing
- 286kUp 0.4%
iRacing currently has about 1163× as many YouTube subscribers as CTRacer — 286,000 vs 246.
Steam concurrent players
- CTRacer
- —
- iRacing
- 775Up 8.4%
iRacing currently has 775 peak concurrent Steam players; no comparable data is tracked for CTRacer.
Reddit members
- CTRacer
- —
- iRacing
- 242.6kUp 0.2%
iRacing currently has 242,621 subreddit members; no comparable data is tracked for CTRacer.
Twitch viewers
- CTRacer
- —
- iRacing
- 2.3kDown 14%
iRacing currently has 2,328 live Twitch viewers; no comparable data is tracked for CTRacer.
How these estimates are made
CTRacer
CTRacer is estimated to have 2 – 930 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
iRacing
iRacing is estimated to have 3k – 9k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


