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Head to head

Crush Online vs World of Warships

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
September 2015 · 11 years ago

Daily players

No population data
25k – 88k

Estimated players

50
94kUp 4.1%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Crush OnlineWorld of Warships

Crush Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~50
July 2026~50

World of Warships

Average monthly estimated players
MonthEstimated playersChange
August 2026~91.5kUp 0.5%
July 2026~91k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crush Online
World of Warships
9.9kUp 20%

World of Warships currently has 9,942 peak concurrent Steam players; no comparable data is tracked for Crush Online.

Discord members

Crush Online
World of Warships
214.4kUp 0.3%

World of Warships currently has 214,426 Discord members; no comparable data is tracked for Crush Online.

Reddit members

Crush Online
World of Warships
152.5kUp 0.1%

World of Warships currently has 152,513 subreddit members; no comparable data is tracked for Crush Online.

Twitch viewers

Crush Online
World of Warships
2.1kUp 11%

World of Warships currently has 2,054 live Twitch viewers; no comparable data is tracked for Crush Online.

How these estimates are made

Crush Online

Crush Online is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warships

World of Warships is estimated to have 25k – 88k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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