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Head to head

Crush Online vs Unturned

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
July 2017 · 9 years ago

Daily players

No population data
41k – 150k

Estimated players

50
83.8kUp 1.4%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Crush OnlineUnturned

Crush Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~50
July 2026~50

Unturned

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.3kUp 1.5%
July 2026~82.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crush Online
Unturned
16.5kUp 11%

Unturned currently has 16,479 peak concurrent Steam players; no comparable data is tracked for Crush Online.

Discord members

Crush Online
Unturned
37kUp 0.1%

Unturned currently has 37,049 Discord members; no comparable data is tracked for Crush Online.

Reddit members

Crush Online
Unturned
54.8k

Unturned currently has 54,812 subreddit members; no comparable data is tracked for Crush Online.

Twitch viewers

Crush Online
Unturned
17Down 5.6%

Unturned currently has 17 live Twitch viewers; no comparable data is tracked for Crush Online.

YouTube subscribers

Crush Online
Unturned
23.4k

Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Crush Online.

How these estimates are made

Crush Online

Crush Online is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Unturned

Unturned is estimated to have 41k – 150k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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Related games

From the same developers or publishers.