Head to head
Crossout vs PixArk
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Crossout
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.8k | Up 1.7% |
| September 2026 | ~25.4k | Up 1.0% |
| August 2026 | ~25.1k | Up 0.5% |
| July 2026 | ~25k | — |
PixArk
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.1k | Down 2.4% |
| September 2026 | ~3.2k | Up 9.8% |
| August 2026 | ~2.9k | Up 18% |
| July 2026 | ~2.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Crossout
- 795Down 43%
- PixArk
- 190Down 40%
Crossout currently has about 4.2× as many peak concurrent Steam players as PixArk — 795 vs 190.
Discord members
- Crossout
- 31.3kDown 0.3%
- PixArk
- 1.8kUp 0.9%
Crossout currently has about 17× as many Discord members as PixArk — 31,328 vs 1,848.
Reddit members
- Crossout
- 30.9kUp 0.5%
- PixArk
- —
Crossout currently has 30,911 subreddit members; no comparable data is tracked for PixArk.
Twitch viewers
- Crossout
- 154Up 2.0%
- PixArk
- 1Down 91%
Crossout currently has about 154× as many live Twitch viewers as PixArk — 154 vs 1.
YouTube subscribers
- Crossout
- 65.5kUp 0.3%
- PixArk
- 9.4kUp 0.3%
Crossout currently has about 7× as many YouTube subscribers as PixArk — 65,500 vs 9,410.
How these estimates are made
Crossout
Crossout is estimated to have 5k – 18k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
PixArk
PixArk is estimated to have 660 – 2k players a day. Around 260k – 670k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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