Head to head
CropBytes vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
CropBytes
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~955 | Down 0.2% |
| August 2026 | ~957 | |
| July 2026 | ~957 | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~146.2k | Up 0.7% |
| August 2026 | ~145.2k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- CropBytes
- 9.4k
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 20× as many YouTube subscribers as CropBytes — 189,000 vs 9,420.
Steam concurrent players
- CropBytes
- —
- Raid: Shadow Legends
- 996Down 27%
Raid: Shadow Legends currently has 996 peak concurrent Steam players; no comparable data is tracked for CropBytes.
Discord members
- CropBytes
- —
- Raid: Shadow Legends
- 253.2kUp 0.5%
Raid: Shadow Legends currently has 253,227 Discord members; no comparable data is tracked for CropBytes.
Reddit members
- CropBytes
- —
- Raid: Shadow Legends
- 416.7kUp 0.4%
Raid: Shadow Legends currently has 416,707 subreddit members; no comparable data is tracked for CropBytes.
Twitch viewers
- CropBytes
- —
- Raid: Shadow Legends
- 101Down 87%
Raid: Shadow Legends currently has 101 live Twitch viewers; no comparable data is tracked for CropBytes.
How these estimates are made
CropBytes
CropBytes is estimated to have 12 – 6k players a day. Around 6k – 600k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 67k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


