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Head to head

Cronous Online vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
October 2025 · 11 months ago

Daily players

No population data
1k – 4k

Estimated players

13
37.6kDown 5.1%

Available on

  • Windows
  • Windows

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Cronous OnlineFellowship

Cronous Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~13Down 7.1%
August 2026~14Up 27%
July 2026~11

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.8kUp 1.1%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cronous Online
0
Fellowship
177Down 79%

Cronous Online currently has 0 peak concurrent Steam players, while Fellowship has 177.

Discord members

Cronous Online
Fellowship
107.1kDown 1.9%

Fellowship currently has 107,084 Discord members; no comparable data is tracked for Cronous Online.

Twitch viewers

Cronous Online
Fellowship
19Down 84%

Fellowship currently has 19 live Twitch viewers; no comparable data is tracked for Cronous Online.

YouTube subscribers

Cronous Online
Fellowship
21.4kDown 0.5%

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Cronous Online.

How these estimates are made

Cronous Online

Cronous Online is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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