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Head to head

Creovia vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2022 · 4 years ago

Daily players

No population data
40k – 140k

Estimated players

128Up 1.2%
40.1kUp 4.8%

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

CreoviaStalzone

Creovia

Average monthly estimated players
MonthEstimated playersChange
September 2026~128Up 0.8%
August 2026~127Up 0.8%
July 2026~126

Stalzone

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.3kUp 6.8%
August 2026~36.8kUp 85%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Creovia
499Down 0.8%
Stalzone
57.4kUp 5.0%

Stalzone currently has about 115× as many Discord members as Creovia — 57,417 vs 499.

YouTube subscribers

Creovia
106Up 1.0%
Stalzone
3.4kUp 7.2%

Stalzone currently has about 32× as many YouTube subscribers as Creovia — 3,430 vs 106.

Steam concurrent players

Creovia
Stalzone
4.9kDown 70%

Stalzone currently has 4,949 peak concurrent Steam players; no comparable data is tracked for Creovia.

Reddit members

Creovia
Stalzone
3.4kUp 20%

Stalzone currently has 3,411 subreddit members; no comparable data is tracked for Creovia.

Twitch viewers

Creovia
Stalzone
298Down 47%

Stalzone currently has 298 live Twitch viewers; no comparable data is tracked for Creovia.

How these estimates are made

Creovia

Creovia is estimated to have 1 – 370 players a day. Around 710 – 75k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stalzone

Stalzone is estimated to have 40k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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