Head to head
Create vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Create
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~47.5k | Up 1.2% |
| September 2026 | ~46.9k | Up 1.3% |
| August 2026 | ~46.3k | |
| July 2026 | ~46.3k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~36.6k | Down 0.4% |
| September 2026 | ~36.7k | Down 0.7% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Create
- 82.7k
- The Cycle: Frontier
- 105.8kDown 0.6%
The Cycle: Frontier currently has about 1.3× as many Discord members as Create — 105,833 vs 82,738.
Reddit members
- Create
- 152.3kUp 1.9%
- The Cycle: Frontier
- 17.7k
Create currently has about 8.6× as many subreddit members as The Cycle: Frontier — 152,304 vs 17,678.
Twitch viewers
- Create
- 0
- The Cycle: Frontier
- 39Down 85%
Create currently has 0 live Twitch viewers, while The Cycle: Frontier has 39.
YouTube subscribers
- Create
- 57.1k
- The Cycle: Frontier
- 17.3k
Create currently has about 3.3× as many YouTube subscribers as The Cycle: Frontier — 57,100 vs 17,300.
Steam concurrent players
- Create
- —
- The Cycle: Frontier
- 3Up 200%
The Cycle: Frontier currently has 3 peak concurrent Steam players; no comparable data is tracked for Create.
How these estimates are made
Create
Create is estimated to have 100 – 48k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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