Head to head
Create vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Create
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~48.3k | Up 4.3% |
| August 2026 | ~46.3k | |
| July 2026 | ~46.3k | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.9k | Up 2.1% |
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Create
- 82.7kUp 0.5%
- Super Animal Royale
- 115.4kUp 0.4%
Super Animal Royale currently has about 1.4× as many Discord members as Create — 115,426 vs 82,705.
Reddit members
- Create
- 148.5kUp 2.4%
- Super Animal Royale
- 9.4kUp 1.4%
Create currently has about 16× as many subreddit members as Super Animal Royale — 148,520 vs 9,430.
Twitch viewers
- Create
- 0
- Super Animal Royale
- 147Up 77%
Create currently has 0 live Twitch viewers, while Super Animal Royale has 147.
YouTube subscribers
- Create
- 57.1kUp 0.2%
- Super Animal Royale
- 31.5kUp 1.0%
Create currently has about 1.8× as many YouTube subscribers as Super Animal Royale — 57,100 vs 31,500.
Steam concurrent players
- Create
- —
- Super Animal Royale
- 437Down 25%
Super Animal Royale currently has 437 peak concurrent Steam players; no comparable data is tracked for Create.
How these estimates are made
Create
Create is estimated to have 110 – 50k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Super Animal Royale
Super Animal Royale is estimated to have 2k – 6k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


