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Head to head

Create vs Stream Battlecards

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
January 2018 · 9 years ago

Daily players

96 – 45k
3 – 9

Estimated players

44.4kDown 8.7%
2Up 42%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Categories

—

Player activity

Smoothed estimated players over time.

CreateStream Battlecards

Create

Average monthly estimated players
MonthEstimated playersChange
September 2026~46.9kUp 1.3%
August 2026~46.3k
July 2026~46.3k—

Stream Battlecards

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2
July 2026~2—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.8kUp 0.2%
Stream Battlecards
—

Create currently has 82,753 Discord members; no comparable data is tracked for Stream Battlecards.

Reddit members

Create
150.2kUp 2.1%
Stream Battlecards
—

Create currently has 150,214 subreddit members; no comparable data is tracked for Stream Battlecards.

Twitch viewers

Create
0
Stream Battlecards
—

Create currently has 0 live Twitch viewers; no comparable data is tracked for Stream Battlecards.

YouTube subscribers

Create
57.1k
Stream Battlecards
—

Create currently has 57,100 YouTube subscribers; no comparable data is tracked for Stream Battlecards.

Steam concurrent players

Create
—
Stream Battlecards
0

Stream Battlecards currently has 0 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 96 – 45k players a day. Around 35k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stream Battlecards

Stream Battlecards is estimated to have 3 – 9 players a day. Around 600 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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