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Head to head

Create vs Spellfarers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
April 2026 · 6 months ago

Daily players

100 – 48k
8 – 26

Estimated players

47.1kDown 6.2%
254Down 4.4%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

CreateSpellfarers

Create

Average monthly estimated players
MonthEstimated playersChange
October 2026~47.4kUp 1.2%
September 2026~46.9kUp 1.3%
August 2026~46.3k
July 2026~46.3k—

Spellfarers

Average monthly estimated players
MonthEstimated playersChange
October 2026~260Up 3.2%
September 2026~252Up 3.3%
August 2026~244Up 2.5%
July 2026~238—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.7k
Spellfarers
452Up 7.9%

Create currently has about 183× as many Discord members as Spellfarers — 82,735 vs 452.

Reddit members

Create
152.4kUp 1.8%
Spellfarers
—

Create currently has 152,398 subreddit members; no comparable data is tracked for Spellfarers.

Twitch viewers

Create
0
Spellfarers
0

Create currently has 0 live Twitch viewers, while Spellfarers has 0.

YouTube subscribers

Create
57.1k
Spellfarers
1.3k

Create currently has about 45× as many YouTube subscribers as Spellfarers — 57,100 vs 1,270.

Steam concurrent players

Create
—
Spellfarers
3Down 40%

Spellfarers currently has 3 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 100 – 48k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Spellfarers

Spellfarers is estimated to have 8 – 26 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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