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Head to head

Create vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
June 2017 · 9 years ago

Daily players

100 – 48k
1k – 5k

Estimated players

46.6kUp 3.2%
29.8kDown 2.4%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Categories

—

Player activity

Smoothed estimated players over time.

CreatePixel Worlds

Create

Average monthly estimated players
MonthEstimated playersChange
September 2026~46.9kUp 1.3%
August 2026~46.3k
July 2026~46.3k—

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~30.7kUp 1.1%
August 2026~30.4kDown 0.5%
July 2026~30.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.7kUp 0.2%
Pixel Worlds
62.7kDown 1.4%

Create currently has about 1.3× as many Discord members as Pixel Worlds — 82,745 vs 62,735.

Reddit members

Create
150.5kUp 2.1%
Pixel Worlds
4.4kUp 0.9%

Create currently has about 34× as many subreddit members as Pixel Worlds — 150,484 vs 4,375.

Twitch viewers

Create
0
Pixel Worlds
0Down 100%

Create currently has 0 live Twitch viewers, while Pixel Worlds has 0.

YouTube subscribers

Create
57.1k
Pixel Worlds
138k

Pixel Worlds currently has about 2.4× as many YouTube subscribers as Create — 138,000 vs 57,100.

Steam concurrent players

Create
—
Pixel Worlds
181Down 62%

Pixel Worlds currently has 181 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 100 – 48k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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