Head to head
Create vs Maritime Hegemony
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Create
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~47.8k | Up 1.9% |
| September 2026 | ~46.9k | Up 1.3% |
| August 2026 | ~46.3k | |
| July 2026 | ~46.3k | — |
Maritime Hegemony
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~75 | Up 8.7% |
| September 2026 | ~69 | Up 23% |
| August 2026 | ~56 | Up 75% |
| July 2026 | ~32 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Create
- 82.7k
- Maritime Hegemony
- —
Create currently has 82,711 Discord members; no comparable data is tracked for Maritime Hegemony.
Reddit members
- Create
- 152.1kUp 2.0%
- Maritime Hegemony
- —
Create currently has 152,126 subreddit members; no comparable data is tracked for Maritime Hegemony.
Twitch viewers
- Create
- 0Down 100%
- Maritime Hegemony
- —
Create currently has 0 live Twitch viewers; no comparable data is tracked for Maritime Hegemony.
YouTube subscribers
- Create
- 57.1k
- Maritime Hegemony
- 462Up 17%
Create currently has about 124× as many YouTube subscribers as Maritime Hegemony — 57,100 vs 462.
Steam concurrent players
- Create
- —
- Maritime Hegemony
- 22Down 19%
Maritime Hegemony currently has 22 peak concurrent Steam players; no comparable data is tracked for Create.
How these estimates are made
Create
Create is estimated to have 110 – 51k players a day. Around 39k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Maritime Hegemony
Maritime Hegemony is estimated to have 55 – 190 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


