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Head to head

Create vs KurtzPel

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
April 2019 · 7 years ago

Daily players

100 – 49k
43 – 150

Estimated players

47.3kUp 2.0%
5.1k

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

CreateKurtzPel

Create

Average monthly estimated players
MonthEstimated playersChange
August 2026~46.3k
July 2026~46.3k

KurtzPel

Average monthly estimated players
MonthEstimated playersChange
August 2026~5.1k
July 2026~5.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.7kUp 0.6%
KurtzPel

Create currently has 82,655 Discord members; no comparable data is tracked for KurtzPel.

Reddit members

Create
147.7kUp 2.5%
KurtzPel
6.2kUp 0.1%

Create currently has about 24× as many subreddit members as KurtzPel — 147,688 vs 6,214.

Twitch viewers

Create
0
KurtzPel
0Down 100%

Create currently has 0 live Twitch viewers, while KurtzPel has 0.

YouTube subscribers

Create
57.1kUp 0.2%
KurtzPel
10.7k

Create currently has about 5.3× as many YouTube subscribers as KurtzPel — 57,100 vs 10,700.

Steam concurrent players

Create
KurtzPel
12Down 70%

KurtzPel currently has 12 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 100 – 49k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

KurtzPel

KurtzPel is estimated to have 43 – 150 players a day. Around 560k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.