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Head to head

Create vs Heroes & Generals

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
September 2016 · 10 years ago

Daily players

110 – 50k
28 – 97

Estimated players

48.6kUp 8.2%
19k

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

CreateHeroes & Generals

Create

Average monthly estimated players
MonthEstimated playersChange
September 2026~47.7kUp 3.0%
August 2026~46.3k
July 2026~46.3k

Heroes & Generals

Average monthly estimated players
MonthEstimated playersChange
September 2026~19k
August 2026~19.1kUp 14%
July 2026~16.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.8kUp 0.4%
Heroes & Generals

Create currently has 82,756 Discord members; no comparable data is tracked for Heroes & Generals.

Reddit members

Create
149.4kUp 2.3%
Heroes & Generals

Create currently has 149,414 subreddit members; no comparable data is tracked for Heroes & Generals.

Twitch viewers

Create
0
Heroes & Generals
58Up 87%

Create currently has 0 live Twitch viewers, while Heroes & Generals has 58.

YouTube subscribers

Create
57.1kUp 0.2%
Heroes & Generals
48.6k

Create currently has about 1.2× as many YouTube subscribers as Heroes & Generals — 57,100 vs 48,600.

Steam concurrent players

Create
Heroes & Generals
13Down 38%

Heroes & Generals currently has 13 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 110 – 50k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Heroes & Generals

Heroes & Generals is estimated to have 28 – 97 players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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