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Create vs Fireworks Frenzy

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2019 · 7 years ago
November 2023 · 3 years ago

Daily players

110 – 49k
No population data

Estimated players

47.9kDown 3.5%
2.1k

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

CreateFireworks Frenzy

Create

Average monthly estimated players
MonthEstimated playersChange
September 2026~47.3kUp 2.1%
August 2026~46.3k
July 2026~46.3k

Fireworks Frenzy

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.1kUp 0.2%
August 2026~2.1kUp 0.6%
July 2026~2.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Create
82.7kUp 0.5%
Fireworks Frenzy
9

Create currently has about 9194× as many Discord members as Fireworks Frenzy — 82,747 vs 9.

Reddit members

Create
149kUp 2.3%
Fireworks Frenzy

Create currently has 148,997 subreddit members; no comparable data is tracked for Fireworks Frenzy.

Twitch viewers

Create
0
Fireworks Frenzy

Create currently has 0 live Twitch viewers; no comparable data is tracked for Fireworks Frenzy.

YouTube subscribers

Create
57.1kUp 0.2%
Fireworks Frenzy
20.7kUp 0.5%

Create currently has about 2.8× as many YouTube subscribers as Fireworks Frenzy — 57,100 vs 20,700.

Steam concurrent players

Create
Fireworks Frenzy
0

Fireworks Frenzy currently has 0 peak concurrent Steam players; no comparable data is tracked for Create.

How these estimates are made

Create

Create is estimated to have 110 – 49k players a day. Around 38k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fireworks Frenzy

Fireworks Frenzy is showing no measurable concurrent players on Steam. Around 800 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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