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Head to head

Crazy Odyssey vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2026 · 5 months ago
November 2017 · 9 years ago

Daily players

65 – 230
110 – 380

Estimated players

49Down 5.6%
52.5k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

—
—

Publishers

—
—

Player activity

Smoothed estimated players over time.

Crazy OdysseyMini World

Crazy Odyssey

Average monthly estimated players
MonthEstimated playersChange
October 2026~53Down 7.0%
September 2026~57Down 3.4%
August 2026~59Up 23%
July 2026~48—

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crazy Odyssey
28Down 30%
Mini World
30Down 71%

Crazy Odyssey and Mini World are nearly even on peak concurrent Steam players — 28 vs 30.

Twitch viewers

Crazy Odyssey
0
Mini World
0

Crazy Odyssey currently has 0 live Twitch viewers, while Mini World has 0.

Reddit members

Crazy Odyssey
—
Mini World
157Up 4.0%

Mini World currently has 157 subreddit members; no comparable data is tracked for Crazy Odyssey.

YouTube subscribers

Crazy Odyssey
—
Mini World
516kUp 0.2%

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Crazy Odyssey.

How these estimates are made

Crazy Odyssey

Crazy Odyssey is estimated to have 65 – 230 players a day. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 110 – 380 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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