Head to head
Crast vs World of Tanks: Heat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Crast
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~143 | Down 0.7% |
| August 2026 | ~144 | |
| July 2026 | ~144 | — |
World of Tanks: Heat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~27.6k | Up 4.8% |
| August 2026 | ~26.3k | Down 1.9% |
| July 2026 | ~26.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Crast
- 0
- World of Tanks: Heat
- 524Up 17%
Crast currently has 0 peak concurrent Steam players, while World of Tanks: Heat has 524.
YouTube subscribers
- Crast
- 1.4kDown 0.7%
- World of Tanks: Heat
- 9.4kUp 3.1%
World of Tanks: Heat currently has about 6.6× as many YouTube subscribers as Crast — 9,370 vs 1,410.
Discord members
- Crast
- —
- World of Tanks: Heat
- 95.2kDown 1.2%
World of Tanks: Heat currently has 95,184 Discord members; no comparable data is tracked for Crast.
Reddit members
- Crast
- —
- World of Tanks: Heat
- 2.3kUp 5.2%
World of Tanks: Heat currently has 2,304 subreddit members; no comparable data is tracked for Crast.
Twitch viewers
- Crast
- —
- World of Tanks: Heat
- 96Down 70%
World of Tanks: Heat currently has 96 live Twitch viewers; no comparable data is tracked for Crast.
How these estimates are made
Crast
Crast is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Tanks: Heat
World of Tanks: Heat is estimated to have 1k – 4k players a day. Around 150k – 380k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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