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Head to head

Crast vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2025 · 1 year ago
August 2019 · 7 years ago

Daily players

No population data
300 – 1k

Estimated players

143
64.6kDown 3.2%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

CrastState of Survival

Crast

Average monthly estimated players
MonthEstimated playersChange
October 2026~143Down 0.7%
September 2026~144
August 2026~144
July 2026~144—

State of Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~66.2kDown 0.6%
September 2026~66.6k
August 2026~66.6kUp 13%
July 2026~58.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Crast
0
State of Survival
119Down 11%

Crast currently has 0 peak concurrent Steam players, while State of Survival has 119.

YouTube subscribers

Crast
1.4k
State of Survival
—

Crast currently has 1,410 YouTube subscribers; no comparable data is tracked for State of Survival.

Discord members

Crast
—
State of Survival
213.3kDown 5.2%

State of Survival currently has 213,298 Discord members; no comparable data is tracked for Crast.

Twitch viewers

Crast
—
State of Survival
8

State of Survival currently has 8 live Twitch viewers; no comparable data is tracked for Crast.

How these estimates are made

Crast

Crast is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 300 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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