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Head to head

CP3D vs Crossout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2018 · 8 years ago
May 2017 · 9 years ago

Daily players

3 – 1k
4k – 15k

Estimated players

691Down 4.2%
25.2kUp 1.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Developers

—

Player activity

Smoothed estimated players over time.

CP3DCrossout

CP3D

Average monthly estimated players
MonthEstimated playersChange
October 2026~697Down 1.8%
September 2026~710Down 1.1%
August 2026~718Up 10%
July 2026~650—

Crossout

Average monthly estimated players
MonthEstimated playersChange
October 2026~25.3kDown 0.6%
September 2026~25.4kUp 1.0%
August 2026~25.1kUp 0.5%
July 2026~25k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

CP3D
1.7kDown 0.3%
Crossout
31.4kUp 0.5%

Crossout currently has about 18× as many Discord members as CP3D — 31,441 vs 1,737.

YouTube subscribers

CP3D
3k
Crossout
65.3kUp 0.2%

Crossout currently has about 22× as many YouTube subscribers as CP3D — 65,300 vs 2,950.

Steam concurrent players

CP3D
—
Crossout
1.5kDown 26%

Crossout currently has 1,483 peak concurrent Steam players; no comparable data is tracked for CP3D.

Reddit members

CP3D
—
Crossout
30.8kUp 0.5%

Crossout currently has 30,789 subreddit members; no comparable data is tracked for CP3D.

Twitch viewers

CP3D
—
Crossout
129Down 84%

Crossout currently has 129 live Twitch viewers; no comparable data is tracked for CP3D.

How these estimates are made

CP3D

CP3D is estimated to have 3 – 1k players a day. Around 2k – 210k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Crossout

Crossout is estimated to have 4k – 15k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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