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Head to head

Corridor 15 Alpha vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
November 2017 · 9 years ago

Daily players

No population data
68 – 240

Estimated players

1
52.5k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

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—

Publishers

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Player activity

Smoothed estimated players over time.

Corridor 15 AlphaMini World

Corridor 15 Alpha

Average monthly estimated players
MonthEstimated playersChange
October 2026~1
September 2026~1
August 2026~1
July 2026~1—

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Corridor 15 Alpha
—
Mini World
41Down 23%

Mini World currently has 41 peak concurrent Steam players; no comparable data is tracked for Corridor 15 Alpha.

Reddit members

Corridor 15 Alpha
—
Mini World
158Up 4.6%

Mini World currently has 158 subreddit members; no comparable data is tracked for Corridor 15 Alpha.

Twitch viewers

Corridor 15 Alpha
—
Mini World
0

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Corridor 15 Alpha.

YouTube subscribers

Corridor 15 Alpha
—
Mini World
516k

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Corridor 15 Alpha.

How these estimates are made

Corridor 15 Alpha

Corridor 15 Alpha is showing no measurable concurrent players on Steam. Around 450 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 68 – 240 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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