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Head to head

Conquer Online vs Fiesta

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2004 · 22 years ago
December 2007 · 19 years ago

Daily players

10 – 5k
88 – 310

Estimated players

1.5k
6kDown 6.8%

Available on

  • Windows
  • macOS
  • iOS
  • Android
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Conquer OnlineFiesta

Conquer Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.5k
August 2026~1.5kUp 0.6%
July 2026~1.5k

Fiesta

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.4kUp 3.3%
August 2026~6.2kUp 0.8%
July 2026~6.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Conquer Online
503Up 2.9%
Fiesta
1.2kUp 3.2%

Fiesta currently has about 2.4× as many subreddit members as Conquer Online — 1,196 vs 503.

Twitch viewers

Conquer Online
0Down 100%
Fiesta
17Up 55%

Conquer Online currently has 0 live Twitch viewers, while Fiesta has 17.

YouTube subscribers

Conquer Online
14k
Fiesta
12.9k

Conquer Online and Fiesta are nearly even on YouTube subscribers — 14,000 vs 12,900.

Steam concurrent players

Conquer Online
Fiesta
31Down 28%

Fiesta currently has 31 peak concurrent Steam players; no comparable data is tracked for Conquer Online.

Discord members

Conquer Online
Fiesta
18.6kUp 1.3%

Fiesta currently has 18,583 Discord members; no comparable data is tracked for Conquer Online.

How these estimates are made

Conquer Online

Conquer Online is estimated to have 10 – 5k players a day. Around 7k – 650k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Fiesta

Fiesta is estimated to have 88 – 310 players a day. Around 23k – 59k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.