Head to head
Conquer Online vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- iOS
- Android
- Windows
Player activity
Smoothed estimated players over time.
Conquer Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.5k | Up 0.7% |
| September 2026 | ~1.5k | Up 0.1% |
| August 2026 | ~1.5k | Up 0.6% |
| July 2026 | ~1.5k | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~41.5k | Down 0.2% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Conquer Online
- 521Up 3.0%
- Fellowship
- —
Conquer Online currently has 521 subreddit members; no comparable data is tracked for Fellowship.
Twitch viewers
- Conquer Online
- 2Up 100%
- Fellowship
- 27Up 125%
Fellowship currently has about 14× as many live Twitch viewers as Conquer Online — 27 vs 2.
YouTube subscribers
- Conquer Online
- 14.1kUp 0.7%
- Fellowship
- 21.4k
Fellowship currently has about 1.5× as many YouTube subscribers as Conquer Online — 21,400 vs 14,100.
Steam concurrent players
- Conquer Online
- —
- Fellowship
- 142Down 58%
Fellowship currently has 142 peak concurrent Steam players; no comparable data is tracked for Conquer Online.
Discord members
- Conquer Online
- —
- Fellowship
- 104.5kDown 2.4%
Fellowship currently has 104,482 Discord members; no comparable data is tracked for Conquer Online.
How these estimates are made
Conquer Online
Conquer Online is estimated to have 12 – 6k players a day. Around 7k – 700k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Fellowship
Fellowship is estimated to have 680 – 2k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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