Head to head
ComPet vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- Windows
- macOS
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
ComPet
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~8 | |
| August 2026 | ~8 | Up 14% |
| July 2026 | ~7 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.9k | Up 0.8% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ComPet
- —
- Elite: Dangerous
- 3.4kDown 28%
Elite: Dangerous currently has 3,396 peak concurrent Steam players; no comparable data is tracked for ComPet.
Discord members
- ComPet
- —
- Elite: Dangerous
- 70.9kUp 0.8%
Elite: Dangerous currently has 70,863 Discord members; no comparable data is tracked for ComPet.
Reddit members
- ComPet
- —
- Elite: Dangerous
- 388.8kUp 0.4%
Elite: Dangerous currently has 388,846 subreddit members; no comparable data is tracked for ComPet.
Twitch viewers
- ComPet
- —
- Elite: Dangerous
- 255Down 24%
Elite: Dangerous currently has 255 live Twitch viewers; no comparable data is tracked for ComPet.
YouTube subscribers
- ComPet
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for ComPet.
How these estimates are made
ComPet
ComPet is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 48k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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