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Head to head

Code of War vs Transformice

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
May 2010 · 16 years ago

Daily players

38 – 130
3k – 11k

Estimated players

1.2kUp 0.3%
35.9kUp 3.7%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • Browser
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Code of WarTransformice

Code of War

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.2kDown 0.3%
September 2026~1.2k
August 2026~1.2k
July 2026~1.2k—

Transformice

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.6k
September 2026~35.6kUp 0.4%
August 2026~35.5kDown 0.3%
July 2026~35.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Code of War
11Up 22%
Transformice
860Down 24%

Transformice currently has about 78× as many peak concurrent Steam players as Code of War — 860 vs 11.

Discord members

Code of War
5.2kDown 0.5%
Transformice
143.9k

Transformice currently has about 28× as many Discord members as Code of War — 143,871 vs 5,185.

Twitch viewers

Code of War
1
Transformice
11Down 91%

Transformice currently has about 11× as many live Twitch viewers as Code of War — 11 vs 1.

Reddit members

Code of War
—
Transformice
3.7kUp 1.3%

Transformice currently has 3,736 subreddit members; no comparable data is tracked for Code of War.

How these estimates are made

Code of War

Code of War is estimated to have 38 – 130 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Transformice

Transformice is estimated to have 3k – 11k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.