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Head to head

Code of War vs Path of Titans

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
March 2020 · 6 years ago

Daily players

25 – 88
120 – 55k

Estimated players

1.2kDown 0.2%
78.6kDown 1.3%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Code of WarPath of Titans

Code of War

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.2k
July 2026~1.2k

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
August 2026~77.2kUp 15%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Code of War
13Up 8.3%
Path of Titans

Code of War currently has 13 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

Discord members

Code of War
5.2k
Path of Titans
221.5kUp 1.6%

Path of Titans currently has about 42× as many Discord members as Code of War — 221,529 vs 5,223.

Twitch viewers

Code of War
0Down 100%
Path of Titans
114Up 34%

Code of War currently has 0 live Twitch viewers, while Path of Titans has 114.

YouTube subscribers

Code of War
Path of Titans
154kUp 2.0%

Path of Titans currently has 154,000 YouTube subscribers; no comparable data is tracked for Code of War.

How these estimates are made

Code of War

Code of War is estimated to have 25 – 88 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Titans

Path of Titans is estimated to have 120 – 55k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.